Planet Govenours

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ForesterSOF
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Planet Govenours

Post by ForesterSOF » Sat Jul 27, 2013 12:57 pm

to reduce micro can you make an assortment of gov types to manage worlds so we do not have to

Economic - focus more on trade, terraforming and infrastructure
Balanced - little of all
Military - focus more on ships

Same way Admirals work.

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DarkCecilo
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Re: Planet Govenours

Post by DarkCecilo » Tue Jul 30, 2013 1:18 pm

I don't really think you want to go down this road, Master of Orion 3 went down this road. And we all know how that turned out.

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Nall White
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Re: Planet Govenours

Post by Nall White » Tue Jul 30, 2013 7:11 pm

DarkCecilo wrote:I don't really think you want to go down this road, Master of Orion 3 went down this road. And we all know how that turned out.

I agree. How about a way of marking systems on the map to distinguish (spelled that right the first time) where you are focusing construction. Also, I believe that auto construction/trade sliding per planet has been requested. I think both would cover this request.
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ForesterSOF
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Re: Planet Govenours

Post by ForesterSOF » Fri Aug 02, 2013 6:32 am

I do not want to go down that road. I want to widen the existing road.

ForceUser
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Re: Planet Govenours

Post by ForceUser » Wed Aug 14, 2013 10:04 am

ForesterSOF wrote:to reduce micro can you make an assortment of gov types to manage worlds so we do not have to

Economic - focus more on trade, terraforming and infrastructure
Balanced - little of all
Military - focus more on ships

Same way Admirals work.

Admirals: They confer bonuses or penalties through traits to certain missions. They do not automate anything
Governors (as you are sugesting with regards to reducing micro): automates the construction/trade/terraforming sliders.

Your suggested governors are in no way same as admirals.

Unless you meant governors in the way Moo2 did it (and heroes in Moo3), where they would conver bonuses or penalties to the planet but NOT automate anything.
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Aranador
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Re: Planet Govenours

Post by Aranador » Thu Aug 15, 2013 12:59 pm

there is virtually nothing to 'automate' with your planets anyway. Set the sliders - done. All that really needs is an alert to let you know they've finished terraforming so you can set the slider that one time. Any more slider setting you want to do past that, and a 'govenour' (sic) wouldnt know what it was you were expecting it to do, and you'd have to do it anyway.

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