Budget Screen

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ForesterSOF
Posts: 106
Joined: Fri Jun 22, 2012 8:33 pm

Budget Screen

Post by ForesterSOF » Fri Oct 11, 2013 12:19 pm

To make it easier could you add the ability to removeindividual (ship invoices, station invoices and colonies).

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silvaril
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Re: Budget Screen

Post by silvaril » Fri Oct 11, 2013 7:03 pm

Heya

Clarification:
Do you mean that you want to be able to do the following from within the Budget Screen?
Remove a module from the build queue for any Station
Remove a ship / prototype from the build queue for any System
Abandon a colony
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ForesterSOF
Posts: 106
Joined: Fri Jun 22, 2012 8:33 pm

Re: Budget Screen

Post by ForesterSOF » Sat Oct 12, 2013 12:39 pm

yes

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